European games developer and publisher My.Games has launched a new mobile publishing division named MGVC Publishing. The new branch will have an annual marketing budget of over $100 million scale ...
Dream Games’ Royal Match spinoff Royal Kingdom generated $450k in gross revenue ($315k net) during its first four days following a global launch on November 21st, according to AppMagic estimates. The ...
To help get you primed and ready for another week in mobile gaming, we’ve curated the biggest stories you need to know from the last seven days. AppLovin subsidiary Adjust has laid off at least 120 ...
Direct-to-consumer platform for mobile game publishers Appcharge has raised $26 million in a Series A investment round to fuel its growth. The company plans to use the funding to scale its web shop ...
PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and News Editor Aaron Astle discuss the latest mobile games industry news from the past week. To make sure you get the latest ...
Supersonic from Unity has launched its Top Creatives Library tool to assist developers in creating content that enhances user appeal and supports game growth. The library helps developers discover top ...
At Slush 2024, Supercell CEO Ilkka Paananen spoke with Harvard Business School professor Jeffrey Rayport in a fireside chat entitled 'Game On: Getting Uncomfortable to Reignite Growth at Supercell'.
Revenue at games marketing company Flexion rose by 20% to £17.8m and gross profit increased from 54% to £3.9m in Q4 as the company capitalised on direct-to-consumer trends. The firm’s latest quarterly ...
Samsung has launched its mobile cloud gaming platform for Galaxy devices in North America. The platform was first introduced as an open beta last year. Samsung said it will allow users to play Android ...
Dream Games’ Royal Match spinoff Royal Kingdom has recorded modest earnings over its first weekend following a global launch on November 21st. Royal Kingdom generated $21.2 million over its 19 months ...
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here’s a ...
The LEGO Group and UNICEF’s years-long child wellbeing partnership continues with the release of new guidelines for games developers. Aiming to promote and advise on children’s "wellbeing outcomes", ...